Update 16


Good Morning from here Miolhrians!! I do apologize I couldn't get the Demo out today as clearing bugs is a thing for the next update and want to go at it all clear! Great News though the update Demo will be posted March 1 2021 and expect the Game to be released March 3! ...but without further ado..here are the notes for March 1 and March 3 game posts! Welcome back Miolhrians! So begins Update 16 v6.0 The Demo will include a snip of all the Updates fixes and adjustments for Upcoming Update March 1 2021!

Update 16 Notes

New Engine with a lot of adjustments allowing game to run at solid 30fps! New Inventory System!

  • Depending on Weight and Bag size items are you carried!

 

Updated Rarity System! (Based on color and item)

Polish Character Models, Items, Icons and everything I could get my hands on!

 

New Simulation based combat that depends on..

  • Environment Type (based on Moon type Fire/Poison..)
  • Enemy (Poison/Fire...)
  • Time of Day or Night!

(which will now cross over into multiple new situations) New Crafting System for your Home!

  • This allows you to add Devices furniture or pets to your Home!

(Defending it and take care of it!) New Miolhrian or Bandit System!

  • Being Miolhrian allows you into safehouses and to do certain quest!
  • Being Bandit, Looter or Raider allows you into Bandit locations but bands you from Safehouses unless for a Quest!

 

Updated Lighting!

New Temperature System added!

  • Now being a Miolhrian can effect you in a new way! Based on location (Home, Forest, Cave or situation) you body temperature will change!
  • Being to hot will cause you to be heated or Sick!
  • Being to cold can cause you to get Sick or Frostbite!
  • All Warm or Cold Foods and Drinks can raise or lower your Temp as well!
  • (Cold water when too warm, Warm soup when to cold)

New Bandit Hideout and Bandit Traders! Update Bandits, Looters and Raiders! Update Quest System and Quest! -New Quest for each Biome and New Quest Device!  

  • Updated CAS System!

(Chance at survive system adds random situation into game)

  • Heatwave (Temp Effected)
  • Coldwave (Temp Effected)
  • Rainstorm (Temp Effected)
  • Air Drops(Updated)
  • Zombie Break-In
  • NPC leaving Biome(Update)
  • Looters in the Area(Updated)
  • Traders in the Area(Updated)

Updated

  • Bandit rob you in sleep now! ($$$)

(Bandit Toy distracts them now which allows you to keep your money) and many more changes and Updates...

Leave a comment

Log in with itch.io to leave a comment.